Escape Tales Bundle: The Awakening + Low Memory

Let us introduce our special #stayathome promo for Escape Tales series!

By buying this bundle, you will save 15 euros!

Escape Tales: The Awakening

Basic information
Type: escape room, immersive story, no timing, replayable
Players: 1-4
Playtime: 3-5 h
Age: 12+
Designers: Jakub Caban, Matt Dembek, Bartosz Idzikowski
Artists: Jakub Fajtanowski, Magdalena Klepacz, Paweł Niziołek

Escape Tales: The Awakening is a card game based on the escape room concept, but here you’re not limited by time.

The game is focused on the story and your exploration of it while engaging in the puzzles within and making choices that will immerse you deeply. As for the story, here’s the set-up:

Players take on the role of Sam, whose daughter has been in a coma for over two months and whose doctors still cannot explain how this happened or what caused it. According to them, everything is fine with the girl; she’s healthy and shouldn’t be in this condition. Sam is desperate and looks for answers everywhere he can, which leads to a weird meeting with Mark.

Mark’s son was once in a similar situation, and his father was able to help wake the boy up. He has given Sam a scary-looking book and said that inside this book he would find a ritual called “The Awakening.” But Mark warned Sam that he needs to prepare himself mentally since this ritual will transfer him into another dimension, where he should be able to find his daughter and understand what the cause of this state is. If Sam’s lucky enough, then he will be able to wake her up as well. Sam has held onto the book for more than a week. Finally, he’s ready to go into the basement and perform a ritual. Are you ready, too?

See the product page for more info.

Escape Tales: Low Memory

Basic information
Type: escape room, immersive story, no timing, replayable
Players: 1-4
Playtime: 6-9 h
Age: 16+
Designers: Jakub Caban, Bartosz Idzikowski
Artists: Jakub Fajtanowski, Magdalena Klepacz

Escape Tale: Low Memory is an escape room in a card game form for 1 to 4 players. Apart from challenging puzzles, the game mainly focuses on the engaging storyline, which you will influence as you play. Many puzzles await – and each of them requires no more than your heads and maybe some paper and pencils – and along with them, many tough decisions that will determine the course of your adventure.

Escape Tales: Low Memory is a cooperative game. This means that you will make all decisions together with other players. Unless you are playing the game solo, make sure to discuss the locations and puzzles with other players. The end of each story depends on the choices you make together.

What is new here?

  • 3 stories, one plot: Become three different characters and experience the main plot from three different perspectives, to make the right call at the end of the game.
  • Each story changes the gameplay: Switching characters not only brings a new and different perspective but also changes the way locations are explored.
  • An engaging story with multiple endings: The story in this game will twist your emotions, evaluate your moral compass, and keep you engaged until the very end. Every choice has a different impact on the story: puzzles you solve, the paths you take, decisions you make, all of these will shape your story differently and will have an impact on the ending.

See the product page for more info.

Escape Tales: Low Memory

Basic information
Type: escape room, immersive story, no timing, replayable
Players: 1-4
Playtime: 6-9 h
Age: 16+
Designers: Jakub Caban, Bartosz Idzikowski
Artists: Jakub Fajtanowski, Magdalena Klepacz

Escape Tales: Low Memory is an escape room in form of a card game for 1 to 4 players. Apart from challenging puzzles, the game mainly focuses on the engaging storyline, which you will influence as you play. Many puzzles await – and each of them requires no more than your heads and maybe some paper and pencils – and along with them, many tough decisions that will determine the course of your adventure.

Escape Tales: Low Memory is a cooperative game. This means that you will make all decisions together with other players. Unless you are playing the game solo, make sure to discuss the locations and puzzles with other players. The end of each story depends on the choices you make during the play.

What is new here?

  • 3 stories, one plot: Become three different characters and experience the main plot from three different perspectives, to make the right call at the end of the game.
  • Each story changes the gameplay: Switching characters not only brings a new and different perspective but also changes the way locations are explored.
  • An engaging story with multiple endings: The story in this game will twist your emotions, evaluate your moral compass, and keep you engaged until the very end. Every choice has a different impact on the story: puzzles you solve, the paths you take, decisions you make, all of these will shape your story differently and will have an impact on the ending.

Complete Content List:

24 Action Tokens
4 Progress Tokens
148 Game Cards
14 Stress Cards
19 Location Cards
1 Game Board
3 Story Books
1 Rulebook

If you want to check the rulebook, please CLICK HERE.

Escape Tales: The Awakening

Basic information
Type: escape room, immersive story, no timing, replayable
Players: 1-4
Playtime: 3-5 h
Age: 12+
Designers: Jakub Caban, Matt Dembek, Bartosz Idzikowski
Artists: Jakub Fajtanowski, Magdalena Klepacz, Paweł Niziołek

Escape Tales: The Awakening is a card game based on the escape room concept, but here you’re not limited by time. The game is focused on the story and your exploration of it while engaging in the puzzles within and making choices that will immerse you deeply. As for the story, here’s the set-up:

Players take on the role of Sam, whose daughter has been in a coma for over two months and whose doctors still cannot explain how this happened or what caused it. According to them, everything is fine with the girl; she’s healthy and shouldn’t be in this condition. Sam is desperate and looks for answers everywhere he can, which leads to a weird meeting with Mark.

Mark’s son was once in a similar situation, and his father was able to help wake the boy up. He has given Sam a scary-looking book and said that inside this book he would find a ritual called “The Awakening.” But Mark warned Sam that he needs to prepare himself mentally since this ritual will transfer him into another dimension, where he should be able to find his daughter and understand what the cause of this state is. If Sam’s lucky enough, then he will be able to wake her up as well. Sam has held onto the book for more than a week. Finally, he’s ready to go into the basement and perform a ritual. Are you ready, too?

What is unique in this game:

Open exploration
Every location is open, meaning that players will be free to explore however they feel like. It is up to them which areas of the location they will visit and in what order. Through these decisions, a different puzzle will be revealed to them to solve. There are several ways to leave a location and depending on these choices – the impact on the entire story will be different.

High replay value
Thanks to the open exploration and possibility to leave a location in more than one way. Players won’t gain access to every puzzle in the game and all available locations during a single playthrough. Everything we do will impact the result of the game – which means the game can be played over several times with a different approach.

Engaging story
Here we are putting significant pressure on the story, a story that would engage players and draw them into the game for several hours of playtime. A story is so engaging that it will stick with players for a couple of days to make them come for more, as soon as possible. Its structure and content will deliver many emotions and will immerse players so deeply to be mindful of everything they meet and see. Like a great thriller movie, that will keep players in suspense until the very end.

Multiple endings
Since every choice has a different impact on the story, we have several different endings for the story as well. Puzzles we solve; paths we take; decisions we make; interactions within games characters we do; all of the above will shape our story differently and will have an impact on the ending that will be unraveled. We hope that players will be thrilled to reveal all of them!

Do you need to check some reviews? Here they are:

  1. Rahdo Runs Through
  2. Cracking Chelf
  3. Slickerdrips
  4. Behind the Box
  5. Game Pit Podcast (12:03 min)
  6. BoardgameMeetings