Type: Deck Building, Action Programming, Hand Management, Set Collection, Worker Placement
A game by: Jonathan Pac Cantin
Solo mode by: Dávid Turczi
Art by: Michał Długaj, Jakub Fajtanowski
Play time: 40–60 min
Release date: August 2019 (unreleased)
Status: In production
In the late 1840s, thousands of pioneers headed west to seek wealth and opportunity. Many of these brave souls traveled by wagon over the Sierra Nevada mountain range, into what would soon become the Golden State of California. In Sierra West, you are an expedition leader who must guide a party of rough-and-ready pioneers, employing a clever mix of strategy and tactics with each step.
Sierra West comes with four modules, each comprised of its own unique set of special cards and parts to be combined with the game’s basic components to create a unique mode of play. During setup, the players choose a module, then build a mountain of overlapping cards with the corresponding deck. Each module adds new thematic content, alternate paths to victory, and interesting twists on the core mechanics.
The four included modules are:
- Apple Hill
- Gold Rush
- Boats & Banjos
- Outlaws & Outposts