Type: Rondel, Dice Manipulation, Resource Management
Playtime: 90–120 min
Designer: Daniele Tascini
Solo mode by Dávid Turczi
Artist: Odysseas Stamoglou
Travel back in time to the greatest city in Mesoamerica. Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favor of the gods, and become the builder of the magnificent Pyramid of the Sun.
In Teotihuacan: City of Gods, each player commands a force of worker dice, which grows in strength with every move. On your turn, you move a worker around a modular board, always choosing one of two areas of the location tile you land on: one offering you an action (and a worker upgrade), the other providing you with a powerful bonus (but without an upgrade).
While managing their workforce and resources, players develop new technologies, climb the steps of the three great temples, build houses for the inhabitants of the city, and raise the legendary and breath-taking Pyramid of the Sun in the centre of the city.
Each game is played in three eras. As the city is rising to prominence, player efforts (and their ability to pay their workforce) are evaluated a total of three times. The player with the most fame is the winner!